There has never been a good video game movie. Never. Period. Not a single one. Super Mario Bros., Double Dragon, and House of the Dead, all failures.
Time and time again audiences get pumped up for the next video game adaptation, only to be entirely disappointed by the end product. Some try to defend such films like Assassin’s Creed and Resident Evil, only for their opinions to be muffled by the multitudes of disgruntled moviegoers calling BS. It’s hard to blame the stubborn dissonance of the few, as making one decent adaptation of a video game isn’t asking for much. Yet, the closest we ever got to something good was Mortal Kombat in 1995, and even that was off the mark.
In many respects, I believe Tomb Raider to have finally broken this curse, giving audiences something entertaining and worthwhile to watch.
The film follows a young Lara Croft (Alicia Vikander), an adventurous individual whose father (Dominic West) mysteriously disappeared years ago. Lara embarks on a treacherous journey to his last known whereabouts, a mythical Japanese island with an ancient (and powerful) tomb located on it. Upon arrival, she discovers a secret organization already there, looking for the tomb to use it for evil. Lara must now use her bravery to outsmart the organization and venture into unknown territories.
Tomb Raider is like the goofy, hilariously inept version of Indiana Jones. Take the plot of The Last Crusade, sprinkle in some National Treasures, and voilà! A perfect Tomb Raider recipe. Equipped with confusing ancient booby traps, numerous gun fights, and questionable logic/deductions, Tomb Raider is thrillingly incompetent in the sincerest of ways. It knows its far-fetched, so why not have some fun with it?
Alicia Vikander as Lara Croft is the most respectable and serious part of the film, and this isn’t to be taken lightly. Her performance makes the movie what it is and gives it some real credibility. Any scene involving Vikander I was following along intently and very invested.
Her character of Croft has a somber and scarred side to her, but also an adventurous and carefree one. Her actions frequently reminded me of Indiana Jones, in that she wasn’t always trying to be some macho action hero. If somebody pulls a knife on her when she’s unarmed, she runs away! Croft doesn’t win every fistfight, in fact she loses about half the time! Scenes like these make her behaviors more relatable and comical for the audience.
The last five minutes or so, dedicated to setting up a potential sequel, didn’t sit quite well with me. It seemed hastily rushed and forced at the end, with no real buildup to what the film was leading audiences to assume. Tagging on something so trivial when the real adventure is already over was trite and unnecessary, and to conclude on it was disappointing.
Nonetheless Tomb Raider was exactly what it needed to be and precisely what it set out to be. Lots of big action movie fun. It has plenty of blunders and illogical moments, as well as some hokey acting and cheesy lines, but the overall experience remains untainted. I enjoyed myself and the time I spent watching Tomb Raider, and I hope others can share in that feeling too.
The Verdict: B